We are currently building a game client in Unity, the most used engine / platform for building games. We were surprised that there is no integration available for unity and even more suprrised it does not even exist for C#. As a blockchain or better network of blockchains, Cosmos must be able to attract end user projects to their ecosystem, if the entry barrier is too high for game devs, a lot less games will be build using Cosmos SDK. At the current state a game dev using Unity must start from zero and implement a wallet, transaction signing and proto messages completely on their own. We have tried to use CosmJS as Unity also supports Javascript, but this support is deprecated and Unity only supports C# and JS did not work with newer libraries or even newest ES standard.Therefore we want to build a C# and Unity integration for Cosmos transactions and provide this to the Cosmos ecosystem so that game devs are able to use Cosmos chains directly from the game built in Unity.
Team:
Patrick Wieth
Amount Asked:
$25,000
Status:
Rejected
C# / Unity integration of Cosmos transactions
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